A downloadable game for Windows


Play as a nondescript bastion of chivalry as you hack and slash your way to the bottom of an infinite dungeon. Kill masked goblins and flying eyeballs, take their gold, and trade it for weapons and potions—guiltlessly.

Half rogue-like, half dungeon crawler, all high fantasy.


[A fun project I made over the summer— more weapons and mobs to be added, if I decide to come back to this.]

~~~~~Controls~~~~~

Movement - WASD or Arrow Keys

Primary Weapon - Left Mouse

Secondary Weapon - Right Mouse

Roll - Shift

Interact - E

~~~~~Credits~~~~~

Tileset and several sprites: 16x16 DungeonTileset II by 0x72

Sword: Sword by KingKelpo

Shopkeep: 2D Pixel Dungeon Asset Pack by Pixel_Poem

Some weapons: Shikashi's Fantasy Icons Pack by shikashiassets

E Key: Gerald's Keys by Gerald Burke

Install instructions

Extract the folder from the .zip and run the .exe to play.  The .win file must be in the same folder as the .exe for the game to work. I promise it's not a virus.

Download

Download
Sword Dude.zip 25 MB

Comments

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noticed if you get against a wall and be attacked you glitch out of bounds otherwise really fun kinda like enter the gungeon recommend it.

Hi, I have a request for you to share this character because I really like

I'm confused, would you like the art for it, or the code?

Art

That's actually the only asset I couldn't find the credits for (that's why it's not above), but I reuploaded the images to imgur. Just know that they're not mine.

The frames may be out of order.

Idle animation: https://imgur.com/a/ekGwlel

Run animation: https://imgur.com/a/Noj3X8B

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Hi, I like your game. I started to create your own game similar to yours but only for personal use but I can not find the code to create attacks to the sword but I can not come from Poland I do not understand English very well and I am 14 years old

I hope you will help me with this

A small mistake instead of coming should be done

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Hi! I would be happy to send you the Gamemaker Studio: 2 project file if you’d like. If you’re not using GMS2 it may be difficult to understand.


Essentially, when a left click is registered the player object (the knight character) creates a sword object that points towards the mouse. When the sword’s animation ends, it destroys itself another can be created by the player object. Any collisions the sword has with a parent object obj_enemy deals damage to the enemies, decrementing an hp variable. It’s pretty simple.


Check this video out: https://youtu.be/93Dz2hgsZy0


If you still want it, let me know and I’ll send you the .yyz file.

Thanks for the answer but I create in unity and I did something like that

Video : https://drive.google.com/file/d/1-Smutsvbh_DSE1Nb_0uaS5yNisMU0-yA/view?usp=drive...

hi! i would love the code to the game so i can learn more about how to do what you did in sword dude! i love the aspect of the game if you dont mind sending me the project?

Hi kalechipps, I am starting in the world of game maker. I will be happy if you send me the GMS2 proyect. 

PS: I like your game, its fun to play

This is a really fun game. If you do ever decide to come back to it, it'd be nice to see character selection and decor in the dungeons. Music and SFX are perfect.

Some great suggestions. Those weren’t things I actually thought of, but they make sense. Thanks for the feedback! Glad you enjoyed it.

This is really badass! It's a perfect balance between fast-paced dungeons and meaty combat loops. Feels kinda like a small-scale, well-contained version of Dead Cells.

(+1)

Thanks, that's very kind! Actually this was heavily inspired by DC so I'm glad it came through!

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The game feels VERY JUICY!

Juice juice juice

Pretty nice game, cool! The game looks very good and also feels very polished. I was running it on manjaro linux via wine, it was working very well for me.

Good to know. Glad that it worked fine for you, and glad you enjoyed the game!

Very well made! Can I ask what engine you used?

Thanks! This was made with Gamemaker Studio: 2. It's good for quick but still robust development 2D games like this.

The game itself has a pretty generic experience, i think it could use a bit more development and ideas. The graphics are cool and the combat is very comfortable.
I actually intended to do something very similar as your game but with a different approach and mechanics.

Thanks for the feedback! Hopefully in the future I'll come back to spruce things up a little. Best of luck on your project, feel free to let me know and I'll check it out.